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- ► 2015 (98)
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The Fight instantly starts with a random chain for 2 turns.
Defeat those with a 1 turn first.
Effectively stall on the cannon vikings (up to 4) turns
Those guys attack each turn. Stall with a 4 turn character on turtle hitting MISS
Use GP Usopp here before his 2nd attack.
Absalom is not that strong in the beginning and attacks on turn 2 and 4.
You get a blind for 5 turns.
If you have a mancherry use her to remove blind.
Just attack her with GP Usopp or any other low attack character
and MISS for 2 turns.
Each Fighter chains QCK character for 2 turns.
When there are no QCK characters in your team, they will just attack
You will be able to stall here for 4 turns with Chain Socket Lv. 1 or 2 if needed
Effectively stall on the turtle
Those guys attack each turn. Defeat one by one
Either you use GP Usopp to wait the despair out, use a despair remover or even have Despair socket abilities Lv.2 / 3 to counter her
Defeat in 1-2 turns if possible.
Don't bring him below 30% or he will Reduce damage to 0 for 3 turns even if it's not his attacking turn