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Next turn, Shogun zombie will "Berserk" all enemies, buffing their ATK and let them attack all at once, every turn.
(I think the mummies can chain on their turn.)
Start with comboing up the Turn 1 mummyies and deal finishing blow on the turn 1 Knight.
Repeat with the other Knight afterwards and stall on the turtle, then lobster.
Knights effects apply when they are damaged or it's their turn.
Typical chaining raidboss stage.
Trick here is to blast off all the mummies and dragons, and keep a pet to stall on without a limit using a 10 ATK penguin and MISS.
If you use a Thatch in your team. Activate special right before finishing this stage.
Quick tipps Normal, Verdana