Count Butler - Another Animal Circus

Table of Contents
    • Reward
    • EXP,Beri,Title
    • Tips
    • Challenge
  • Stage Overview (Expert 30)
  • Team Suggestions (Expert 30)


Notable Skillbooks obtainable:

Skillbooks
Name
Max.Special
Notes
Chance
(Expert)
SW Shanks
25 - 20
Deals 35x character's ATK in PSY damage to all enemies, reduces the defense of all enemies by 100% for 2 turns
very rare
Vergo
18 - 12
Changes own orb into [INT], boosts own ATK by 2x for 1 turn, deals 15x character's ATK in INT damage to one enemy
common
Lao G
25 - 18
Guaranteed 6x [G] orbs for everyone and deals some PSY damage to all enemies
rare
Koala
15 - 11
Boosts ATK of Fighter characters by 1.75x for 1 turn
rare

Notable Characters obtainable:




Character
Name
Max.
Special
Notes
Chance
30 Sta.
Count Butler
23 - 14
Captain effect:
Boosts ATK of Driven characters by 1.75x, and boosts ATK of Powerhouse characters by 1.5x.


(Driven AND Powerhouse characters receive 2.65x ATK boost)

Special: 
Boosts own ATK by 1.3x for 5 turns, reduces damage received by 20% for 5 turns, deals 13x character's ATK as INT damage to one enemy
rare
Hotdog
19 - 10
Boosts ATK against delayed enemies by 1.2x
common
Heaby
19 - 10
useless. Binds himself
very common


XP, Beri, Title:

Stamina/ Chapter
XP
Beri
Title
Rookie – 5
5003050-
Veteran – 10
12456700-
Elite – 15
2342
11.500Strange Animal
Expert – 30
5553
24.000
Animal King


Tips:

  • Don't use Strikers or Shooters. They can not use their specials on boss stage.
  • Heaby on stage 6 can be defeated with Poison, true damage or a strong DEX character with a matching orb on first turn.
    But you may use the stalling chance anyways.
  • Use either a bursting crew with a DEFer like Ivankov (INT) or Inazuma or a tanky one so you can use Perona/Alvida after his attack.
  • GP Usopp is useless on boss stage,



Challenge:

What to do
Reward
?
?
?
?
?
?



The Battle


Stamina: 30-Stamina  (Expert)
Stages: 8


Condition:
-  (You may not use Shooter or Striker though)


The Stages
Battle 1

Just focus one by one without getting hit if possible. Do not get hit by QCK Heaby.
You may get a hit from the butler which is almost nothing.



Chars
HP
Attack
Count Butler
~30.000
1504
Hot Dog
?
3198
Heaby
?
5428
Chaining Pirates
10.000
~3000
Pig
5000
1200
Battle 2

Quick info and tipps

CharsHPAttack
QCK Pirate
10.000
4005
DEX Pirate
10.000
4005
INT Cannoneer
15.000
4660
Turtle
8
1150
Baby Turtle
4
649
Battle 3


Quick info and tipps


Chars
HP
Attack
DEX Saber x2
10.000
3040 x2
PSY Pistol
10.000
2445
QCK Halberd
10.000
2850
Turtle
8
1150
Battle 4


...


Chars
HP
Attack
Penguin
1000
822
QCK Boxer
10.000
4005
QCK Clown
10.000
2550
DEX Dagger
10.000
2850
DEX Pike
10.000
2805

Battle 5


Full INT enemies

Focus the big ones first since they chain PSY characters for 3 turns


Chars
HP
Attack
INT Guy x2
?
6200
Chains PSY units for 3 turns
INT Viking Cannoneer x2
?
5500
Armored Crab
-
1800
Baby Turtle
4
654
Battle 6


Heaby

You can defeat him in one turn using Poison, true damage or simply go beyond 100.000 damage with a character.

30 Stamina Chars
HP
Attack
Boss
Turn 1: 1 HP
Turn 2: 215.000
Turn 3: 430.000
detailed table below
Boss turn
Special
Attack
0
Pre-emptive: DEF UP for 3 turns
PSY characters get a [TND] orb, 
Rest will get a weak orb.
-
1
Heals up to 50% HP
3564
2
Full heal
3564
Every turn
-
3564

Battle 7


Hotdog

30 Stamina Chars
HP
Attack
Hotdog
500.000
detailed table below
Boss turn
Special
Attack
0
Pre-emptive: Chains your captain for 3 turns
-
2, 4, 6, ...
-
6912
Battle 8

Count Butler


Since he has a lot of HP you will need a nice burst now or use a DEF unit.
Remember: Perona and Alvida do not work here for the first attack.

30 Stamina Chars
HP
Attack
Boss
1.200.000
detailed table below
Boss turn
Special
Attack
0
Pre-emptive: Block specials of Striker and Shooter for 3 turns
-
3, 6, 9, ...
-
12.020
HP < 30%
Block specials for 2 turns
15.000
-
Rare encounter

Chopper

30 Stamina Chars
HP
Attack
Boss
220.000
3004
?
?
?





Team Suggestions: 



F2P: Slasher


Ship required:
Special cooldown required:
-
Socket Abilities recommened:

 
3

In this crew you can place any high ATK  PSY Slasher replacing Ryuuma.
Use Halloween Brook on the QCK miniboss for a fast run.
Helmeppo to counter Hotdogs pre-emptive.


F2P: Cerebral


Ship required:
Special cooldown required:
-
Socket Abilities recommened:

-


Double Kuma also works but you may lack some damage. Helmeppo is essential for this fortnight if you don't have Anti-Chain sockets. Be aware that Momonga or Kuma may have a too long cooldown.




F2P / RR: PSY


Ship required:
Special cooldown required:
-
Socket Abilities recommened:

-

Using the Sengoku Variant (if you don't have max special Sengoku), you have to replace Usopp for Conis for a little ATK Buff. 
If you don't have sengoku you can just switch Garp to the captain. Also you may use double Garp. Coby + Garp + Mr.2 are usable on turn 1 on boss stage. You may have to wait for Usopp on turn 4.




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